Saturday, September 1, 2012

2000 BA vs Necrons

Same opponent, but this time his necron army.  I took the same list, but dropped 1 extra marine from each dev squad, to buy my sternguard a drop pod (I didn't bring my drop pod, and my opponent didn't have one, so the part of the drop pod will be played by a cherry pepsi can (the only reason I had the extra marines were to add resiliency in purge the alien).

The Necros had 
Imotekh
1 Necron Overlord
10 crypek
2 5-man deathmarks
1 18 -man warrior squad
2 5-man warrior squads
2 Night Scythes (for the deathmarks)
2 doom scythes
1 Bastion with a quad gun

Turn 1
Necron - it is night fighting because of Imotekh, and his lightning hits one squad, but they make all of their armor saves.
 
BA - My drop Pod comes down, with the combat squaded sternguard in.  They land right next to the bastion, and I fail all of my armor saves (he used to intercept quad gun to kill 3 sterngaurd from one of the squads, including both of that squads combi-meltas.  My other meltas did the job though, and collapsed the building.  This is probably one of my biggest mistakes in the game.  I was used to the IG tower pounding my with las cannons, but there was a 5 man squad on top of the bastion, and no one inside.  I should have ignored the tower and concentrated on the troops.

Turn 2 - this is the first picture, as I forgot to take a picture of the set up, although not much moved.  I left a squad on each objective, and then tried to march the other 2 over the contest or claim another objective.  Maybe I am playing too bold, I am definitely playing too bold for this list.

Necrons - His Doom Scythe flies over to the las cannon and pretty much wipes out that squad - since I wasn't right up against the wall, I didn't really have cover from that high up and that close.  I did get a hit first, and a penetrating hit, but I only shook him, which he shrugged off with his living armor.  He dropped off a deathmark squad, and marked the full Combat squad of sterngaurd, and then his 2 abyssal staffs  fried all of them.

BA - Marched across the board.  Didn't have a focused plan really, except to hold my objectives and march over and take him off of his.  I thought I had enough shooting to do it - night fighting kept me from bringing a lot of that power to bear though, and lots of area cover.  My assault squad dropped down near his objective with 5 guys and Imotekh.
 
End of Turn 2

 Turn 3
Necron - Another Doom Scythe comes and kills some stuff, some more death-marks drop down and melt  stuff (with 2 more Abyssal Staffs).  He shot at, and then assaulted the assault marines with his 5 man squad, + Imotekh and 2 crypteks, and I win by 1 (this was my chance to win - right on his edge of the board, if they would have broke, I would have had warlord and another objective.

BA - This time I lose the melee by one, and I break and run.

Turn 4 -
Necron - He shoots my assault squad to pieces with his abyssal staffs, and removes my last chance to contest.   His fliers tear up stuff (as long as the fact that I something like 8 failed armor saves in a row, but that isn't why I lost, it just caused me to lose faster.

BA - He has first blood and warlord (we decided the building didn't count for first blood, since it is technically terrain).  Night fighting finally ends, but I don't have enough firepower to push past the cover saves and kill him.

Turn 5 - His night scythe and doomscythe kill one of my objective holding tactical squads, and I surrender.

Thoughts - Again, I got crushed.  Again, I think I might just have too many scoring units, because mine are being wiped off the board faster than I can wipe his off the board (and he has a lot fewer than me).  While I made some mistakes in the game, I think my problem started in list building.  The things that killed me (doom scythes, Demolishers, abyssal staffs, are all STR 8+, AP 1, so they would have torn through terminators, FNP, and anything else, so I am not sure.  If I can't generate more fire power, and I can't be more resilient (enough), then maybe I can control the maneuver area (and control where the enemy can apply his firepower).  My opponent asked what about my list made Blood Angels better than Ultra Marines, and it was a good question.  I could have built this exact list with the Ultra Marine Codex (the devs would have cost a little more, but I could have paid from them by not taking the extra bodies).  The point is, by using the blood angel codex, I am giving up options from the vanilla codex, so I if I am not getting something in exchange for those sacrifices, that I am not doing it right.  It's too late right now to really explore my options, but I will be going back to the drawing board to find the balance between troops and awesome killing power.

2 comments:

  1. So reading this, a couple of things come to mind. First, the Bastion is part of his FOC and by all accounts I have seen should be considered for first blood. It would be different if it was just a random building, but because it is a paid for "unit", it isn't treated as just terrain. Second, I'm not sure that the Quad gun could shoot the Sternguard. The drop pod comes in from reserve as a transport for the sternguard, no different than say a rhino. This to me would make it so that the gun could have shot at the drop pod and not the troops as the troops are technically considered to be in the transport and then disembark after they arrive from reserves. This one I'm not sure about, but I would say that rules as written, this is correct. Just something to think about for next time.

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  2. You might be right, especially about the Sternguard. Not that either ruling would have made a big difference in this case, I don't understand why people on the forums are still saying that Necrons suck, they have some very powerful options.

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